Players take control of Mickey as they guide him through six colourful and unique worlds. Directed by Emiko Yamamoto and developed by the AM7 division, Castle of Illusion saw our big eared hero storming a mysterious castle in an attempt to defeat the wicked witch Mizrabel and rescue his sweetheart, Minnie. It all started with the Illusion series, the first title released on the SEGA Genesis and Master System in 1990. During the early ’90s, it was perhaps on SEGA where he found his home, with many highly received Mickey titles being exclusive to the Master System, Game Gear and Genesis systems. The cheerful rodent has made his way onto many video game systems, with platforming, puzzle and even educational titles under his belt. Various attempts at capturing previous glory have been made in recent years, but nothing comes close to the likes of The Jungle Book and Aladdin.īut of course, what is Disney without Mickey Mouse? A castle, a wicked witch and a mouse wearing pants. Even to this day, lots of different retro Disney titles are still played and loved by many. Working with developers such as Virgin Interactive and Capcom, 8-bit and 16-bit video game re-imaginings of their most popular animated hits were going down a storm in the living room. Back in the ’90s, the Disney brand was a sign of quality. Not only were the animated features really hitting their stride with popular releases such as The Lion King, but their electronic games division was showing up the competition one title after another.
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